Quest For Glory III - Walkthrough
Character - Paladin
From "Quest For Glory Series"
URL: http://www.qfgs.net
NOTE: The following walkthrough will NOT gain you all points.


Just a note: Use this walkthrough if you are already a Paladin from your QfG-2
             import, or if you would like to become a Paladin in QfG-3.

Already a Paladin: You will gain some Paladin abilities throughout the game, 
                   as your honor will raise. (The "Paladin" points are actually
                   all honor points gained in the game, replaced by the 'Magic' 
                   ability in later games, to support the Paladins' special
                   abilities, which are somewhat magical).
                   To learn of the Paladin abilities in QfG-3, checkout the 
                   guide on the "Game Information" page.


You find yourself in Tarna, in Kreesha's room.
Exit the room, then go to the bazzar.
Go to the money exchanger.
Run after the thief and capture him.
After your judgement return to the money exchanger.
Exchange to Dinars to Royals.
Buy to following items on the bazzar:
  2 Waterskins, 5 Zebra skins, Tinderbox, Honey, Fine Spear, Fine Dagger,
  Beeds, ~Carving~, Fine Robe.

~: Tell the katta about Shapeir, give her the note from Shema and only then
   try to buy the carving, in order to get it free.

Go to the temple and enter inside.
Go to your Inn and look at the message board.
Exit Tarna, and go to the place where the vine plants are.
Exit this place and return there.
When the Animal (That looks like bat) is being caputred, take some rocks
   and throw one on the plant.
Exit this place and return there.
Take to fruit and the glowing stone that were on the grave.
Exit this place and wait until day 3.
If you wish to become a paladin - Swear the oath.

In the Simbani village, talk to the laibon 
(Suggested to ask about spear).
After you go to Uhura's hut, talk with her 
(Suggested to ask about spear).
After you go to your hut, say good-night 
to Rakeesh. In the morning, go to the 
bridge area and 
practise with Uhura.
After you completely control the moves on 
the bridge (Without falling),
   Exit the bridge area and return there.
Compete with Uhra and win her.
Go to the spear-throwing area and and practise with Uhura.
After you completely control your throwing (You never miss the target),
   Exit the throwing area and return there.
Compete with Uhura and win her.
Exit the Simbani village, search for a dinosaur, kill him and take his horn.
Go to the Pool of Peace, and fill the all the waterskins you have.
Go to the jungle, to the ginat tree.
Go to the Mother of the World, greet and wait until the magical circle
   enter inside you.
Ask it for a gem and Take ONLY one gem.
Go to the Heart of the World, and stand on the platform.
Empty one waterskin on the platform.
Go near the waterfall (one screen to the right)
and search for a cage with a monkey.
Release the monkey and talk to him until he goes.
Return to Tarna, and go to the temple.

~: If you see a honey bird, follow her until it get to the bee's.
   Spill the honey to the ground and leave the scene.
   Then return, approach the bird and it will fly. 
   Take the feather and leave.

In your dream choose your answers wisely. (You do not have to
   answer correctly in order to finish the game).
Go to the pill maker and try to buy dispel potion.
Give him the gift, the water and the vine fruit.
Wait one day and return to the pill maker.
Buy 2 dispel potions.
Give him the bird's feather~, and he will give you 3 healing pills.
Return to the Simbani village (They should have been captured a Leopardman).
If Yusefu or Uhura is guarding, exit the place and return there.
Empty one dispel potion on the Leopard.
Go to the laibon and tell him about the dinosaur.
Compete with Yusefu, win him at the throwing and 
bridge areas (At least).
Ask the laibon for the drum.
Go to the laibon and ask ask him about bride price.
Talk to him until you go out the hut.
Return to laibon's hut, and ask him about marrige.
Exit the hut, and go to the cage.
You can also ask Uhura about marrige, to gain points.
Give her the carving, the beeds and the fine dagger.
If Yusefu or Uhura is guarding, exit the place and return there.
Open the cage.
Go to the jungle. 
As you feel if somebody is watching you, call him out.
Make friends with Johari, and tell her about the drum.
Give the drum to the Leopardmen leader, then tell him about peace.
After the accident at the council of judgement, go to the jungle.
Ask Manu about the monkey village and accept his offer.
Ask Manu for help climbing the tree.
Try to convince Manu to take you to the waterfall.
Near the waterfall, take 2 vine ropes.
Tell Manu about the vine rope and ask him to tie it to 
   the other side of the waterfall.
Go under the rope to the other side of the waterfall.
Kill the monster.
In the lost city, say good-bye to Manu.
Look at the painted door and put the glowing stone on 
   the eye hole.
Kill the demon and open the door (Step inside).
When Reeshaka turns into a demon, throw a dispel potion on her (If you don't
   have any, kill the demon).
Rakeesh will heal her and then, at the mirror room, 
fight against your match until the thief will replace you.
Near the demon leader, listen to the converstaion.
Kill the gargoyle.
Throw the magical sword on the demon leader.
DON'T RELEASE THE DEMON LEADER!
Push the statue and move on it.
Using your shield move the magical stone from its place.

YES! You have finished the game!


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